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Conversation as Gameplay (Talk)

Conversation as Gameplay (Talk) – Emily Short's Interactive Storytelling - Featured Image

Conversation as Gameplay (Talk) – Emily Short's Interactive Storytelling

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TLDR

Emily Short's blog post discusses her talk on 'Conversation as Gameplay' at the Oxford/London IF Meetup. She emphasizes the importance of making conversation a rewarding aspect of gameplay in games, rather than just an add-on. She explores various mechanics from different games that use conversation as gameplay and shares her own experiences with creating conversational games like Galatea, Alabaster, and Versu. She also talks about her current project, Character Engine for Spirit AI, which allows for dynamic and expressive conversations in games.

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