/interactivefiction1dTR-49 - inkleThis is amazing: interactive fiction meets an audiobook, and the gameplay loop is just doing research.
/interactivefiction2dConversation as Gameplay (Talk)I've been spending a lot of time thinking about conversation when it comes to gameplay. It feels like there's a very BioWare way to do it, where you pick an option from a wheel that matches a general tone. You pick the Paragon or Renegade option if available, you have a posit
/interactivefiction9dPuzzle Dependency ChartsThis absolutely changed my perspective when it came to creating puzzles and branching narratives for my games. When I first started IF, I looked at it more like a traditional piece of fiction. You make a general outline, start at the beginning, and work through to the end. I felt