Pixel shader 1.1
Works on TrimUI Brick, Anbernic XX devices, and many more Linux-based handhelds
Pixel Transparency 1.1 is a nostalgic GBC shader for RetroArch, simulating the original Game Boy Color's white pixel rendering effect on modern displays. It reduces eye strain and enhances nostalgia by turning white pixels into transparent areas. Available in glsl and slang versions for different devices, it can be appended to LCD shaders. It also includes a performance-optimized version for lower-end devices.
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