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@ivann

in /linuxgaming 11 days ago

D7VK 1.2 has been released, enhancing Direct3D 6 and 7 support over Vulkan for running legacy Windows games on Linux, with improved D3D6 front-end stability enabling more titles like Tomb Raider: Chronicles to work and delivering superior performance over WineD3D in benchmarks

Release Version 1.2 · WinterSnowfall/d7vk · GitHub - Featured Image

Release Version 1.2 · WinterSnowfall/d7vk · GitHub

github.com - favicongithub.com
TLDR

This GitHub release page announces version 1.2 of d7vk, a Vulkan-based implementation for D3D7, 6, and 5 on Linux/Wine. The update enhances D3D6 support, fixes issues, and adds features to the D3D7 implementation. Notable improvements include a rewritten DDraw logic for better memory management, compatibility fixes for specific games, and an alternative deployment option for Wine/Linux. The release also mentions that the project has reached its final stopping point regarding D3D support.

8Score: 8

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